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Outlanders-Cheats:Tipps und Tricks zum Aufbau des besten Dorfes

Fremde ist ein neues Dorfbau-/Simulatorspiel von denselben Köpfen, die uns Mars gebracht haben:Mars und Once Upon a Tower. Genieße das Dorfleben mit friedlicher Atmosphäre, beruhigender Musik und einfacher Grafik, während du Dörfer zu Wohlstand und Glück führst.

Bei Outlander geht es darum, Ihre Dorfbewohner zu priorisieren und zu verwalten, damit alle effizient und glücklich sind. In unserem Leitfaden mit Tipps und Tricks zu Outlanders zeigen wir Ihnen, wie Sie Ihren Dorfbewohner intelligent führen. Beginnen wir mit unserem Outlanders Cheats, Tipps und Tricks-Strategieleitfaden zum Aufbau des besten Dorfes!

Beginnen Sie mit den Inselgrundlagen!

Wie Sie im Tutorial gelernt haben, sind die Grundstrukturen die Forager’s Hut und die Lumberjack’s Base. Diese beiden Bauwerke sind für das Überleben deines Dorfes lebenswichtig und müssen gebaut werden, sobald das Level beginnt.

Die Forager's Hut ist Ihre einzige Nahrungsquelle in den frühen Phasen eines Levels, und die Lumberjack's Base wird für Holz benötigt, um so ziemlich alles im Spiel zu bauen, und Sie können das Holz zu Brettern verarbeiten, die für die fortgeschrittenen Strukturen benötigt werden.

Sobald Sie ein gutes System zum Laufen gebracht haben, können Sie mit der Planung der Levelziele beginnen. Du kannst nirgendwo hinkommen, bis du einen guten Stand hast!

Sei effizient mit deinen Forager’s Huts und Lumberjack’s Base!

Wenn Sie entweder eine Forgaer’s Hut oder eine Lumberjack’s Base platzieren, sehen Sie einen hervorgehobenen Bereich um den Platzierungspunkt herum. Dies ist im Wesentlichen die „Reichweite“ der Struktur, was bedeutet, dass jede relevante Ressource darin geerntet werden kann.

Sie können erkennen, welche Ressourcen darin enthalten sind, da sie hervorgehoben sind. Wenn Sie Ihre ersten Bauten zum Sammeln von Ressourcen aufstellen, stellen Sie sicher, dass Sie versuchen, sie an einem Ort zu platzieren, an dem sie so viele Materialien wie möglich sammeln können.

Zu Beginn eines Levels effizient zu sein, ist der beste Weg, um anzufangen, denn denken Sie daran, dass Sie Baumeister dafür einsetzen müssen, um ein altes Gebäude zu zerstören und ein neues zu bauen, und das kann in den späten Phasen eines Levels katastrophal sein .

Behalte deine Dorfbewohner im Auge!

Dorfbewohner brauchen Nahrung und Unterkunft, um zu gedeihen. Wie gut es ihnen geht, können Sie an ihrer allgemeinen Zufriedenheit am oberen Rand des Bildschirms ablesen. Das Smiley-Gesicht zeigt Ihnen, wie es Ihren Dorfbewohnern geht, und glückliche Dorfbewohner bedeuten mehr erledigte Arbeit und höhere Chancen für Babys.

Die Dorfbewohner essen tagsüber regelmäßig, und deshalb ist es wichtig, immer einen guten Nahrungspuffer zu haben. If Villagers do not eat for several days, they will get hungry and start to slow down. They will eventually die if left unchecked, and overall happiness will drop significantly.

Having villagers pass in the middle of a level can have some cataclysmic effects, so it is important to keep an eye on your villagers. If a good portion of your villagers are hungry, divert more effort into Farms and Forager’s Huts.

Villagers also require houses to live in. Villagers can sleep outside if need be, but this prevents their happiness from increasing. Make sure to build houses as you need them to ensure that no one has to sleep outside.

Use Decrees to keep your villagers under control!

When you start level 3 “Big Trouble in Cookie Island,” you will gain access to Decrees. These will affect your villagers in certain good and bad ways, and they will last until you cancel them. However, you must wait three in-game days before you can cancel a decree.

Decrees can help certain aspects of your villagers under control if the situation arises. For example, one common problem a lot of players find themselves in are villagers that are TOO happy.

When villagers are very happy, they will procreate like no tomorrow and if left unchecked, your food storage will be ran dry before you know it, resulting in a lot of sudden deaths. One of the Decrees prevents villagers from getting frisky, preventing any babies from being born.

It is ultimately up to you when and if you use Decrees, but properly used they should be nothing but a boon to your progress. Improper use can damper your village’s growth, so think carefully about them.

Roads help with speed!

When you build a new structure, it is usually a good idea to connect it to your main village with the use of roads. Villagers move much faster when they are on a road, and they will always follow them to their destination if you have them down.

You do not ALWAYS need to use roads, say for example you put a Forager’s Hut in the middle of a dense forest with tons of mushrooms and it is kind of in an awkward position, then go ahead and just let the villager travel all the way.

However, if you have structures that are quite far from your home villager, roads are almost necessary. In some instances villagers may not even get to do one thing in a day if their destination is so far away, but roads can really cut down on travel time, making things much more efficient.

Check for villager idle activity!

You may think that assigning four villagers to a job post sounds like a good idea, and generally, you would be right. In the case of things like the Forager’s Huts and Lumberjack’s Base/Cabin, most of time your villagers will be busy, but be on the look out!

If see you a villager just wandering around aimlessly, tap on them and check their status. If it says idle, be sure to find something else for them to do – you do not want any idle villagers just hanging out.

You kind of have to pay attention to really catch these things. Say for example your Foragers pick all of the mushrooms nearby, then they will just sit around until you unassign the villagers or destroy the hut.

But one common example you may find this happening is with the Farms. If you assign four villagers to a farm, they will seed all of the tilled soiled pretty quickly. However, crops still need time to grow on their own, and during this time the farmers will do nothing. You can use this time to send the villagers elsewhere and have them return when it is time to harvest.

Use Priority to order your structures!

If you tap on an unbuilt structure, you can see the status of it and how many resources it has until it is built. There is also an option to flag the structure as priority, and if you do this your villagers will ignore any other unbuilt structure and finish the one you have marked first.

This is useful during the early planning stages of a level. If you put down a bunch of structures all at once, you can somewhat set the order in which your villagers will approach them. Make sure to build in the order of importance, food being the most important.

Always have a big food buffer!

Food is the number one cause of defeat in this game. If you fail to reach the level’s objective before the day limit is up, you will fail the level and must start anew from scratch. If you are behind on food, you are behind on everything else, so it is important to always keep this is mind.

Use your Decrees smartly if you expect a big population boom to happen. Limit your villagers from reproducing, but be careful not to do it for too long as it will drop their happiness and overall productivity.

If you need to hit a certain population by the end of the level like in level 3, use your Decrees to encourage reproduction, but be VERY careful. Make sure you are absolutely ready to take on the huge influx of food intake, as being unprepared can make things go south very fast.

Pay attention to your village alerts!

And the final thing we will leave you with may be the most obvious but it is also the most important:the info ticker at the top right. Every time an important event occurs in the village, like a baby being born or someone losing a job, you will be notified at the top right corner.

Do not ignore these – they present potential problems that should be dealt with as soon as possible. They do not give you exact micromanaging info, but they are still helpful for keeping a close eye on how your village is doing.

And with that, our guide on Outlanders is done for now. If you have any other tips or tricks concerning village growth, please let us know in the comments below!


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