Aufstieg der Königreiche ist ein RTS-Handyspiel (Echtzeitstrategie). Spieler auf der ganzen Welt spielen zusammen in einem der vielen verfügbaren Königreiche.
Egal, ob Sie das Spiel spielen, es gerade heruntergeladen oder sich noch eingearbeitet haben, Sie möchten wahrscheinlich den richtigen Weg einschlagen, um die ultimative Stadt zu erreichen, die Sie sich erhoffen.
Erfahren Sie, wie Sie die besten Kommandanten finden und kombinieren , Fortschritt, Talentaufbau und -bäume berechnen, Codes einlösen , und einige Tipps und Tricks für ein hervorragendes Spielerlebnis.
Leitfaden für Kommandanten von Rise of Kingdoms
Zu Beginn benötigen Sie einen Kommandanten, wenn Sie in eine Schlacht ziehen möchten. Drei Spezialitäten bestimmen, welche Talentbäume die Talentbäume jedes Kommandanten ebnen können. Jeder Kommandant hat vier Fähigkeiten, die je nach Sternenlevel des Kommandanten freigeschaltet werden können. Legendäre und epische Kommandeure haben eine fünfte Beherrschungsfertigkeit, die eine ihrer ersten vier Fertigkeiten verbessert; Alle vier Fähigkeiten auf Level 5 zu bringen ist freigeschaltet. Sternstufen können durch das Opfern von Skulpturen freigeschaltet werden, die für diesen Kommandanten oder eine allgemeine Skulptur spezifisch sind.
Der Verdienst für die Informationen auf der Rangliste des Kommandanten geht an Rok Guide.
Rangliste der legendären Kommandanten
Stufe S
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Attila | Offenes Feld | Rally | -- |
Guan Yu | Offenes Feld | Rally | -- |
Richard | Stadtverteidigung | Offenes Feld | Flag/Fort Defense |
Yi-Seong-Gye | Stadtverteidigung | Offenes Feld | Rallye |
Dschingis Khan | Openfield | Rally | -- |
Alexander der Große | Openfield | Rallye | -- |
Edward | Openfield | Rally | -- |
Stufe A
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Wu Zetian | Stadtverteidigung | Flag/Fort Defense | |
Saladin | Offenes Feld | Rally | -- |
Tomyris | Openfield | Rallye | -- |
Takeda | Offenes Feld | Rally | -- |
Leonidas | Offenes Feld | Rally | -- |
Martel | Openfield | Rallye | Flag/Fort Defense |
Stufe B
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Cao Cao | Barbaren/Fort | Openfield | Rally |
Konstantin | Stadtverteidigung | Openfield | Flag/Fort Defense |
Hannibal | Openfield | Rally | -- |
Friedrich | Rallye | Openfield | -- |
Mehmed II | Rally | Openfield | -- |
Aethelflaed | Barbaren/Fort | Openfield | Rally |
Stufe C
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
El Cid | Openfield | Flag/Fort Defense | Rally |
Julius Cäsar | Rally | Openfield | -- |
Minamoto | Openfield | Barbaren/Fort | Rally |
Karl der Große | Rallye | -- | -- |
Stufe D
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Seondeok | Sammeln | -- | -- |
Kleopatra | Sammeln | -- | -- |
Ishida | Sammeln | -- | -- |
Stufenliste der epischen Kommandanten
Stufe S
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Sun Tzu | Stadtverteidigung | Offenes Feld | Flag/Fort Defense |
Osman I | Rally | Offenes Feld | -- |
Pelagius | Stadtverteidigung | Offenes Feld | -- |
Hermann | Stadtverteidigung | Offenes Feld | Flag/Fort Defense |
Stufe A
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Joan | Sammeln | Offenes Feld | -- |
Scipio | Rally | Offenes Feld | -- |
Baibars | Barbaren/Fort | Offenes Feld | -- |
Belisar | Offenes Feld | Barbaren/Fort | -- |
Eulji | Offenes Feld | Stadtverteidigung | -- |
Kusunoki | Stadtverteidigung | Offenes Feld | Flag/Fort-Verteidigung |
Stufe B
Kommandant | Attribut A | Attribut B | Attribut C |
---|---|---|---|
Boudica | Barbaren/Fort | Openfield | -- |
Lohar | Barbaren/Fort | -- | -- |
Rise of Kingdoms-Codes einlösen
Hier sind die neuesten funktionierenden Geschenkcodes von Rise of Kingdoms oder lösen Sie Codes ein, damit Sie beim Spielen des Spiels noch mehr Spaß haben.
Kopieren Sie sie und lesen Sie die Anleitung unten, um zu erfahren, wie Sie sie verwenden und viele wertvolle Ressourcen wie Edelsteine, goldene Schlüssel und Ressourcenmarken erhalten.
Neuestes funktionierendes Rise of Kingdoms Codes
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Hinweis:Die Codes funktionieren nur für neue Konten, die weniger als 20 Tage alt sind.
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So verwenden Sie Rise of Kingdoms-Codes
- Klicken Sie im Spiel auf Ihren Avatar, der sich oben links auf dem Bildschirm befindet.
- Einstellungsmenü öffnen.
- Einlösen öffnen
- Geben Sie den Einlösungscode in das Feld ein und klicken Sie dann auf Umtauschen:
- Wenn Sie den Code erfolgreich eingelöst haben, wird diese Meldung angezeigt:
- Um die Prämie anzufordern, öffnen Sie Ihr Postfach.
Rise of Kingdoms-Talentleitfaden
Es gibt insgesamt 45 Kommandanten im Spiel. Dabei ist es wichtig zu lernen, wie wichtig es ist, die Talentpunkte Ihres Kommandanten in die richtigen Talente zu investieren, die Ihnen sicherlich helfen werden, das Spiel zu gewinnen.
Unten sind die besten Talent-Builds und -Bäume für jeden Kommandanten.
Beste Kommandanten-Talent-Builds und -Bäume
Aethelflaed Talent Builds &Trees
Alexander das große Talent Bauten &Bäume
Artemisia I Talent Builds &Trees
Attila-Talent-Builds und -Bäume
Baibars-Talent-Builds und -Bäume
Belisarius-Talent-Builds und -Bäume
Boudica-Talent-Builds und -Bäume
Cao Cao-Talent-Builds und -Bäume
Charlemagne Talent Builds &Trees
Charles Martel Talent Builds &Trees
Cleopatra VII Talent Builds &Trees
Constance Talent Builds &Trees
Constantine I Talent Builds &Trees
Edward of Woodstock Talent Builds &Trees
El Cid Talent Builds &Trees
Eulji Mundeok-Talent-Builds und -Bäume
Frederick I Talent Builds &Trees
Gaius Marius Talent Builds &Trees
Dschingis-Khan-Talent-Builds und -Bäume
Guan Yu Talent Builds &Trees
Hannibal Barca Talent Builds &Trees
Hermann Talent Builds &Trees
Ishida Mitsunari Talent Builds &Trees
Jeanne d'Arc-Talent-Builds und -Bäume
Julius Caesar Talent Builds &Trees
Keira Talent Builds &Trees
Kusunoki-Masashige-Talent-Builds und -Bäume
Lancelot-Talent-Builds und -Bäume
Leonidas I Talent Builds &Trees
Lohar Talent Builds &Trees
Mehmed II-Talent-Builds und -Bäume
Minamoto No Yoshitsune Talent Builds &Trees
Pelagius-Talent-Builds und -Bäume
Osman I Talent Builds &Trees
Sarka-Talent-Builds und -Bäume
Saladin Talent Builds &Trees
Scipio Africanus Talent Builds &Trees
Seondeok Talent Builds &Trees
Sun Tzu Talent Builds &Trees
Ramesses II Talent Builds &Trees
Richard I Talent Builds &Trees
Takeda Shingen Talent Builds &Trees
Tomoe Gozen Talent Builds &Trees
Tomyris Talent Builds &Trees
Wu Zetian Talent Builds &Trees
Yi Seong-Gye Talent Builds &Trees
Rise of Kingdoms Best Commanders
Currently, the best meta commanders in the Rise of Kingdoms in ranking order are:
- Yi Seong-Gye
- Genghis Khan
- Guan Yu
- Mehmed II
- Ramesses II
- Cao Cao
- Leonidas I
- Hannibal Barca
- Aethelflaed
- Lohar
Rise of Kingdoms Commander Pairing
Among the ways to achieve a higher chance for winning battles in PvP as and PvE is through commander pairing.
All commanders in Rise Of Kingdoms have different roles and talents, making it essential to know what commander you will use as primary and secondary and what commander pairs have best synergies together.
You can find below the best commander pairings for field battles, destroying barbarian forts, defending, for a rally, and many more. Credit for this information goes to Rise of Kingdoms Guides.
Best Commander Calvary Pairs
Rise of Kingdom has many cavalry commanders; however, this doesn’t mean that you can pair them randomly. You must match cavalry commanders that hold synergy with the talent tree and skills.
Commander | Best Paired With |
---|---|
Pelagius | Baibars |
Baibars | Cao Cao |
Minamoto | Cao Cao |
Atilla | Takeda |
Khan | Saladin |
Aethelflaed | Sun Tzu |
Saladin | Khan |
Cao Cao | Minamoto |
Best Commander Infantry Pairs
Infantry commanders are easier to pair. It’s hard to choose wrong since they have related skills. However, still, they are commander pairs that have better synergy with skills and talent trees than other commander pairs.
Commander | Best Paired With |
---|---|
Sun Tzu | Richard |
Richard | Charles Martel |
Alexander | Charles Martel |
Constantine | Charles Martel |
Guan Yu | Yi Seong-Gye |
Leonidas | Charles Martel |
Best Commander Archery Pairs
In pairing archery commanders, you must be careful. Only pair those that have the best synergy with skills and talent tree. Otherwise, you will lose so much damage as well as survivability.
Commander | Best Paired With |
---|---|
Yi Seong-Gye | Ramesses I |
Hermann | Yi Seong-Gye |
Kusunoki M. | Yi Seong-Gye |
El Cid | Artemisia I |
Ramesses I | Yi Seong-Gye |
Edward | Tomyris |
Best Commander Barbarian Fort
These are commanders with the best synergy with skills, talent tree, and bonus damage to barbarians forts. It is noteworthy to have the right talent tree build.
Commander | Best Paired With |
---|---|
Belisarius | Cao Cao |
Boudica | Cao Cao |
Minamoto | Cao Cao |
Aethelflaed | Minamoto |
Best Commander Defending Pairs
Below are commander pairings suited for defending flags, forts, and Ark of Osiris Objectives. They are great pairs against top tier rallying commanders.
Commander | Best Paired With |
---|---|
Richard | Charles Martel |
Constantine | Wu Zetian |
Artemisia I | El Cid |
Best Commander Rally Pairs
Below are commander pairings suited for rallying flags, forts, and Ark of Osiris Objectives. They have great synergy with skills and talent tree build.
Commander | Best Paired With |
---|---|
Richard | Charles Martel |
Saladin I | Atilla |
Atilla | Takeda |
Yi Seong-Gye | Ramesses I |
Edward | Tomyris |
Guan Yu | Alexander |
Ramesses I | Yi Seong-Gye |
Alexander | Charles Martel |
Best Epic Commander Pairs
Below are the best epic commander pairs that you can make, and they work great on new kingdoms.
Commander | Best Paired With |
---|---|
Pelagius | Baibars |
Belisarius | Baibars |
Sun Tzu | Eulji |
Eulji | Osman |
Kusunoki M. | Sun Tzu |
Hermann | Sun Tzu |
Rise of Kingdoms City Hall Requirements
The central building in the city is the City Hall. No building in the city can be a higher level than the City Hall itself. That’s why it determines all of the structures’ maximum level.
In this way, it sets the upper limit for research that can be performed, determines how many troops can fit in hospitals, and many more.
Upgrading the city hall also increases the number of commanders/traders, which may be fielded simultaneously. It is also the primary factor in how many troops a commander may have in their army.
Credit for the information on the city hall requirements goes to Rok Guide.
City Hall Level | Unlocks | Requirements | Troop Capacity | Cost | Time | Power |
---|---|---|---|---|---|---|
Stone Age | ||||||
1 | None | None | 2,000 | None | None | 7 |
2 | Lumber Mill (1st)Archery Range Scout Camp | None | 3,000 | 3.5K 3.5K | 2s | 21 |
3 | Farm (2nd)Alliance Center | Wall Lv.2 | 4,000 | 6.5K 6.5K | 5m | 59 |
Bronze Age | ||||||
4 | Quarry (1st)Academy Stable Hospital (2nd) | Wall Lv.3 | 5,000 | 11.8K 11.8K | 20m | 154 |
5 | Lumber Mill (2nd)Shop Siege Workshop 2nd march queue | Wall Lv.4Hospital Lv.4 | 7,000 | 21.3K 21.3K | 1h | 383 |
6 | Farm (3rd)Courier Station | Wall Lv.5Scout Camp Lv.5 | 9,000 | 36.3K 36.3K 12.0K | 2h | 852 |
7 | Quarry (2nd)Castle | Wall Lv.6Storehouse Lv.6 | 12,000 | 54.4K 54.4K 19.2K | 5h | 1,847 |
8 | Lumber Mill (3rd)Monument Tier 2 troops | Wall Lv.7Barracks Lv.7 | 15,000 | 81.8K 81.8K 30.8K | 10h | 3,706 |
9 | Hospital (3rd)Farm (3rd) | Wall Lv.8Alliance Center Lv.8 | 19,000 | 122.8K 122.8K 49.2K | 15h | 6,504 |
Iron Age | ||||||
10 | Quarry (3rd)Goldmine (1st)Trading Post | Wall Lv.9Academy Lv.9 | 23,000 | 184.3K 184.3K 78.7K | 1d | 10,933 |
11 | Lumber Mill (4th)3rd march queue | Wall Lv.10Hospital Lv.10 | 28,000 | 277.5K 277.5K 120.0K | 1d 6h | 16,723 |
12 | Goldmine (2nd) | Wall Lv.11Storehouse Lv.11 | 33,000 | 417.5K 417.5K 180.0K | 1d 16h | 24,693 |
13 | Quarry (4th) | Wall Lv.12Archery Range Lv.12 | 38,000 | 627.5K 627.5K 270.0K | 2d 2h | 35,213 |
14 | Goldmine (3rd) | Wall Lv.13Alliance Center Lv.13Trading Post Lv.13 | 44,000 | 942.5K 942.5K 405.0K | 2d 12h | 48,838 |
15 | Hospital (4th) | Wall Lv.14Scout Camp Lv.14 | 50,000 | 1.4M 1.4M 607.5K | 2d 22h | 66,400 |
Dark Age | ||||||
16 | Goldmine (4th)Tier 3 troops | Wall Lv.15Academy Lv.15 | 57,000 | 2.1M 2.1M 912.5K | 4d | 91,451 |
17 | 4th march queue | Wall Lv.16Hospital Lv.16 | 64,000 | 3.2M 3.2M 1.4M | 4d 20h | 125,005 |
18 | ? | Wall Lv.17Storehouse Lv.17 | 72,000 | 4.8M 4.8M 2.1M | 5d 20h | 170,590 |
19 | None | Wall Lv.18Stable Lv.18 | 80,000 | 7.2M 7.2M 4.7M | 7d | 232,957 |
20 | ? | Wall Lv.19Alliance Center Lv.19 | 90,000 | 10.8M 10.8M 4.7M | 8d 6h | 318,769 |
Feudal Age | ||||||
21 | Tier 4 troops | Wall Lv.20Academy Lv.20 | 100,000 | 16.2M 16.2M 7.0M | 11d | 442,735 |
22 | 5th march queue | Wall Lv.21Hospital Lv.21 | 110,000 | 24.3M 24.3M 10.6M | 17d 3h | 630,860 |
23 | ? | Wall Lv.22Storehouse Lv.22 | 120,000 | 36.5M 36.5M 15.9M | 23d 23h | 907,085 |
24 | ? | Wall Lv.23Siege Workshop Lv.23 | 130,000 | 54.8M 54.8M 24.0M | 36d | 1,322,48 |
25 | Tier 5 troops | Wall Lv.24Trading Post Lv.24 | 150,000 | 82.2M 82.2M 36.0M | 126d 8h | 2,195,458 |
City Hall Upgrade Rewards
Level | Resources | Items |
---|---|---|
1 | N/A | N/A |
2 | 10.0K 10.0K | Universal Speedup (5m) x1 |
3 | 20.0K 20.0K | Universal Speedup (5m) x2 |
4 | 30.0K 30.0K | Universal Speedup (5m) x3 |
5 | 40.0K 40.0K 40.0K | Universal Speedup (30m) x1 |
6 | 50.0K 50.0K 50.0K | Universal Speedup (30m) x2 |
7 | 50.0K 50.0K 50.0K | Universal Speedup (30m) x5 |
8 | 50.0K 50.0K 50.0K | Universal Speedup (8h) x2 |
9 | 50.0K 50.0K 50.0K | Universal Speedup (24h) x1 |
10 | 50.0K 50.0K 50.0K 10.0K | Civilization Change |
11 | 50.0K 50.0K | Building Speedup (10m) x11 Training Speedup (10m) x11 |
12 | 100.0K 100.0K | Building Speedup (10m) x12 Training Speedup (10m) x12 |
13 | 100.0K 100.0K | Building Speedup (10m) x13 Training Speedup (10m) x13 |
14 | 100.0K 20.0K | Building Speedup (10m) x14 Training Speedup (10m) x14 |
15 | 100.0K 100.0K | Building Speedup (10m) x15 Training Speedup (10m) x15 |
16 | 100.0K 20.0K | Universal Speedup (7d) x1 Gem (100) x1 |
17 | 100.0K 100.0K | Building Speedup (10m) x17 Training Speedup (10m) x17 |
18 | 100.0K 20.0K | Building Speedup (10m) x18 Training Speedup (10m) x18 |
19 | 100.0K 100.0K | Building Speedup (10m) x19 Training Speedup (10m) x19 |
20 | 100.0K 20.0K | Building Speedup (10m) x20 Training Speedup (10m) x20 |
21 | ? ? ? ? | Information Needed |
22 | 100.0K 20.0K | Building Speedup (10m) x22 Training Speedup (10m) x22 |
23 | 150.0K 150.0K | Building Speedup (10m) x23 Training Speedup (10m) x23 |
24 | 150.0K 30.0K | Building Speedup (10m) x24 Training Speedup (10m) x24 |
25 | 200.0K 50.0K | Master’s Blueprint x1 Gem x500 |
Era Breakthrough event
You can get a lot of valuable rewards from the Era Breakthrough event by upgrading the City Hall. Among the rewards you can get are speedups, wood, and gold, which are used to scout people with higher scouting research unlocked.
Requirement | Reward |
---|---|
Upgrade City Hall to Level 4 | Universal Speedup (15m) x4 Builder Recruitment x1 |
Upgrade City Hall to Level 7 | Universal Speedup (15m) x6 24-Hour Enhanced Gathering x1 |
Upgrade City Hall to Level 10 | 100 Gems x1 Universal Speedup (60m) x2 10,000 Food x3 10,000 Wood x3 7,500 Stone x2 |
Upgrade City Hall to Level 13 | Universal Speedup (60m) x4 3,000 Gold Research Speedup (60m) x2 |
Upgrade City Hall to Level 16 | 100 Gems x2 Universal Speedup (60m) x8 10,000 Food x10 10,000 Wood x10 7,500 Stone x4 |
Upgrade City Hall to Level 19 | Universal Speedup (60m) x8 15,000 Gold x1 Stone Boost (24h) x2 |
Upgrade City Hall to Level 21 | 100 Gems x5 Universal Speedup (3h) x8 10,000 Food x20 10,000 Wood x20 7,500 Stone x8 |
Upgrade City Hall to Level 23 | Universal Speedup (3h) x8 50,000 Gold x1 Targeted Teleport x1 |
Upgrade City Hall to Level 25 | 100 Gems x8 Universal Speedup (3h) x24 10,000 Food x30 10,000 Wood x30 7,500 Stone x12 |
Rise of Kingdoms Tips and Tricks
Here are some tips and tricks you can use to make the most out of playing Rise of Kingdoms.
Pick The Best Nation
Choosing a suitable nation to your playstyle is a crucial first step in playing the game.
Rome
Rome is suitable for active players who like to have an aggressive, attacking play style. For you to reach target locations faster than other nations, use the marching speed bonus.
Germany
Germany also rewards active players, especially to those who just started. Because of its bonus to action points, you will be able to kill many barbarians and level up your commanders much faster than other nations.
Britain
Britain can be a good option in an alliance with many troops because of its 20% bonus to ally garrison capacity. Sadly, the wood gathering bonus is a bit underwhelming, as you will then hold a dedicated resource gathering commander.
France
France is an excellent option for high-level play. Other troop health and a 10% healing speed bonus enable a more liberal approach to fighting and attacking in general.
Spain
Spain is suitable for resource farming thanks to its 10% troops load bonus; however, it offers very little about fighting. It still might be the right choice if you prefer to avoid combat.
China
China is also a top tier nation, having a focus on troops defenses and faster building and resource production speed. It might be the best overall option for active players.
Japan
Japan is the right choice for you if you enjoy commanding massive armies. It has a 5% bonus to troops training capacity and a 2% attack bonus, and the downside is a rather ineffective 30% scout march speed bonus.
Korea
Lastly, Korea has a bit of a sub-optimal combination of bonuses – 2% research speed bonus, 5% archer defense, and 10% hospital capacity don’t lend themselves in favor of any particular play style. However, Korean architecture is, without a doubt, the most beautiful nation in the game.
Best Civilization For Starting
When you just started, you shouldn’t mind the buffs those civilizations provide. Instead, look for the featured commanders of those civilizations because they are the Epic Commanders that you will get after choosing a civilization for free.
It would be better if you looked for the commanders whose sculptures usually get offered through the events and quests in the game.
Thus, it is suggested that F2P players should start with either Boudica or Scipio. Rok Guide says they are the best starting Epic Commanders for F2P players because:
- Boudica is suitable for farming Barbarians/Forts and nuking.
- Scipio is excellent for any mixed army composition and is quite tanky on an open battlefield.
After having the starting commander, you can change your civilization to Japan once you have gotten to City Hall level 10. Japan increases your scouting speed, the attack of all troops you have, and resource gathering speed.
Rise of Kingdoms Zones
What is a Zone?
The image above shows that there are three areas in 3 different colors:
The Green area is called Zone 1:There are 14 green dots in total. Each dot is called “Pass,” you must cross the Pass to enter the new Zone or other Zone.
Blue area is called Zone 2:26 passes connect between Zones 1 and 3.
The middle purple area is Zone 3:Nine passes connect between Zone 2 and Zone 3.
What is Zone 1?
Zone 1 is located at the edge of the Kingdom and is surrounded by mountains. When you first create a character in the new Kingdom, your city will spawn randomly around Zone 1.
This Zone is divided into six small areas. Level 1 Passes separate the areas from each other.
Zone 1 only has a low-tier resource deposit and low-level barbarians since this Zone is the beginning area. However, this is a perfect place for new cities because you don’t have enough troops to beat high-level barbarians and enough troops to carry the load from high-level resource deposits.
The Sanctum and Altar can be found in Zone 1.
What is Zone 2?
Zone 2 is located between Zones 1 and 3.
In entering Zone 2, your Alliance must take control of a Level 2 Pass that connects to the area you want to access.
In order to bypass this requirement, the Alliance leader must pass their leadership temporarily to a trusted friend or a second account, leave the Alliance, and join the Alliance that controls a Level 2 Pass.
Afterward, they need to use a Targeted Teleport to transport to Zone 2, quit that Alliance and join the old Alliance. Lastly, the leader can build an Alliance Fortress inside Zone 2, allowing other Alliance members to move to Zone 2 through Territorial Teleport.
You will find better resources and stronger barbarians in Zone 2 than Zone 1.
In Zone 2, you can find Shrines.
What is Zone 3?
Zone 3 is located in the center of the map.
This Zone holds the most precious resource potential in all of the Zones.
Zone 3 has a level 5-6 resource deposit and level 24-25 barbarians.
This Zone is also the most oppressive place to contest for entry due to its abundant resources and the area with the Lost Temple. Who controls the Lost Temple will be the King of that Kingdom, and of course, there will be many benefits to the King and his Alliance members. So it is the goal of every player and Alliance in the game.
The Lost Temple is always in the middle of Zone 3.
Thank you for reading and welcome to your journey as a growing Rise of Kingdoms player!
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