Definitiver Leitfaden zu den Grundlagen
Die wahren Grundlagen
Beginnen Sie im Zelt
Schnappen Sie sich Ihre Gegenstände aus Ihrem leuchtenden Rucksack. 3-Artikel-Limit. Du hast deinen Helm schon immer auf.
Überprüfen Sie die Ziele
Öffne das Grab
Gold schnappen/Ziel schnappen/Mumie identifizieren
Öffnen Sie die innere Kammer
Hauptartikel holen. Wenn alle Hände voll sind, wird der aktuell gehaltene Gegenstand fallen gelassen.
Finde den blauen Hebel, der zufällig an einer Wand erscheint.
Entkomme der Mumie und gehe zum Fahrzeug. Muss auf lebende Überlebende warten. Sie können den Artikel im Auto abgeben.
Büro
Startraum
Computer:Überlieferungen und Gegenstände anzeigen
Badezimmer:Aussehen im Spiegel ändern
Gefundene Schmuckstücke
Seltene Statuen, die Sie gefunden haben (Testen:Wenn dies Gegenstände vom Host oder eigene zeigt.)
Gegenstände:Glänzendes Spielzeug
Dies sind alle Elemente und was sie tun / erkennen. Beim Tod verlierst du keine Items. Weitere Informationen zu Zielen/Beweisen finden Sie im Leitfaden.
Fotokamera:Machen Sie Fotos von verschiedenen Dingen
Kompass:Richtungen/Magnetische Verzerrung. Kann auf dem Boden liegen und Drehungen erkennen
Blitzlicht:Beleuchtung/elektronische Störungen
Geigerzähler:Strahlungserkennung
Handfunkgerät:Melodien/Mama ablenken (Test)
HardHat:Startlicht
Heka-Amulett:(Testen)
Feuerzeug:Fackel/Wandfackel (Test zum Verbrennen der Mumie)
Metalldetektor:Wird verwendet, um nach metallischen Objekten zu suchen
Erkennt:Wandfackel/Andere Spieler/Statuen/Gold/Fallböden/Mumien identifizieren?/(Testen)
Radarsensor:Erkennt auf Radarkarte (Test)
Radar System:Improves info shown(Testing)
Smart Watch:Better voice in game
Tablet:(Testing)
Torch:Light/Set mummy ablaze
Objectives:Earn That EXP
These are some of the objective that appear and how to complete them. It will give you a sound if done right and updates your tasks under L. For photo shots, needs to be decent.
Retrieve the relic of the mejai
1. Get to inner chamber
2. Get to car and drop item close to backend
3. Leave friends behind
Gold:Find the various piles on floor/inside sarcophagus laying on floor.
Doesn’t count for hidden treasure room/hidden room/ gold in coffins
Lore Pages:Blue and looks like scroll
Capture proof of the mejai’s existence:Snap a pic of him.
Shadow form doesn’t count!
Photograph the inner tomb sacrophagus:Open the main door and snap a pic
Gather evidence of preserved remains:Snap a pic of a mummy; Moving or still
Take a picture of the hidden treasury:Snap a pic of inside
Verify reports of past explorations:Snap a pic of a skeleton. 4 spots to find him.
Middle of room pit
Spike Trap Room
Spike Trap Gap
Prisoner Room
Snap a shot of a royal mummy:Blue and Gold
Picture of hieroglyphics:Snap a pic
Hidden objective:Serious…You figure this out, DM me.
Starting Tent:Whats That Do
Whats in the tent and what it does.
Your Starting bag:Unless item share is on, its only yours to touch.
Radar:View what happening. Yellow Square:Starting area. Arrows are players(Testing)
Picture Screen:View everyone’s photos, only shows most recent
Objective Screen:Have to select to view objectives
Levers:Were Do They Go
So far I’ve found 3 different levers. All levers can be either on a wall, behind a burn pillar, or even in the inner chamber. Single player once toggled good. Multiplayer, sync flipping.
Blue Lever:Open the entrance
Blue Lever Inside:Can be anywhere (Testing early detection)
Prisoner/Man Tied:Opens the room to prisoner.
Closed Eye/Line of beads:Opens the hidden treasure room
This shows the level inside the inner chamber
Behind a burn pillar
All leads to the treasure room, a wall will lift up. You can early detect it by looking at the radar and noticing a room that long but you can’t walk in.
Traps:Rock Fall, You Die
These are the various traps I’ve encountered. (Lots of testing still)(Also Damage numbers)
Boulder #1:Gold in path of boulder. Run in and then out to dodge.
Boulder #2:Just run by
Swing Trap:Sometimes has levers. Just wait to pass (Testing)
Floor Spikes:Has gold/Levers/Dead explorer
The room is made up of 16 spaces of spikes. Metal detector is used to get by. Otherwise you walk slowly and if it spikes you, don’t go that way. With the metal detector, its hard to detect while standing without the upgrades. Just crouch and it will show better.
Good to walk
Bad to Walk. Doesn’t Matter how much red dots, any is bad.
There are spikes in other places, if I find something of interest, I’ll upload.
Rooms:So Many
Don’t know if any rooms symbolize anything yet, just gonna list the ones I’ve found.
Not gonna relist traps or other rooms in guide.
Stairs:Starting Room
Prisoner Room:Need lever to access, has gold/dead explorer)
Big Coffin Room
Royal Coffin Room
Room with monkey
Large Red Pillar
Room with pit in middle
Statue Facing Corner
Statues Facing Away
Many Coffin Room
Treasure Across Pit:Not sure how to pass
Prison Room
Evidence For Mummy:Choose Your Mummymon
These are the difference evidence in game to identify the mummy.
These [] are what it might sound like text
Destruction – Breaking of pots [Breaking sound]
Extinguished Flames – Hear a whoosh and blows out flames [Hard Wind sound] NOT! to be confused with torches just going out.
Reanimation – Moving mummies.
Magnetic Distortion – Gurgling sound [Gurgling/Gameboard spinner] Have your compass out and it will spin around a few times. (Testing leaving on floor)
Voices – Talking [Ancient words of scary (Hey) (Whispering)]
Radar Detection – (Testing)
Tremors – [Shaking sounds] Similar to when you first open the door
Disturbed Tombs – Open/closes tombs on there own (Testing)
Radioactivity – Use Geiger counter (Testing)
Metallic Signature – Metal Detector goes off without metal present(Testing)
Footsteps – [Quick Running Sounds] These footsteps are louder then normal ones
Electronic Disturbances – Turns Lights on/off on headlamp/Flashlight (Testing Other devices)
Tips for Mummies Here:
W.I.P.